The BZFlag game today needed more players. Three people showed up but considering I invited thirteen, it really wasn't a great turnout. Paul and I started shortly after 3pm and played for two hours before Al joined the game. He only played for maybe 15 minutes before Real Life called him away again. By the that time, both Paul and I were burned out so we packed it in for the day.
Paul and I were using cat and mouse tactics which flat out wouldn't work if we had more players in the melee. With a small number of players, using the automatic team assignment algorithm isn't the best plan. When Al joined he was assigned to my team since I was weaker. Problem was that I wasn't that much worst the Paul, so the balance was way off in a two against one battle. If we had continued playing, it would have been better for Al to manually select his team. Just another thing to consider when I setup the next game, assuming there will be one.
I would rate today's game moderately successful. It was fun but it could have been better.
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment