Thursday, January 1, 2009


On New Year's day I setup a BZFlag server and invited a few friends to have some fun. Unfortunately, we always seemed to miss each other so it was bust. I was hoping that random chance would be enough but it was not. Next time I'll have to have a set time for the game to begin. I should also have told them about the "-solo n" argument on the client, which creates "n" number of robot players so you have something to shoot at if no one else is around. This would have kept players interested and increased the chances of people connecting at the same time.

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